ARDUINO AS PHYSYCAL COMPUTING

To understand the Arduino, first we have to understand first what is a physical computing. Physical computing is creating a system or physical device using software and hardware which is interactive which can receive stimuli from the environment and respond back. Physical computing is a concept for understanding human relationships between the nature of the natural environment is analogous to the digital world. This concept is applied in practice in design-design tools or projects that use sensor and microcontroller to translate analog input into software systems for controlling movement of electrical tools-mechanical such as lights, motors and so on.
 
ARDUINO AS PHYSYCAL COMPUTING
ARDUINO AS PHYSYCAL COMPUTING
Manufacture of prototype or prototyping is a very important activity in the process of physical computing because at this stage this is a designer doing experiments and trials of various kinds, sizes, component parameters, computer programs and so on repeated occasions up to gained the most appropriate combinations. In this case the calculation of numbers and formulas are accurate is not the only factor that becomes the key to success in designing a tool because there are many external factors that are contributing to the process, so try and find/correcting errors need to involve things that nature of non-exact sciences. Prototyping is a combination between the accuracy of the calculation and the arts.
The process of prototyping can be a fun activity or sucks, it depends how we do it. For example, if to replace a component, change its size or remodel work a prototype required a large and business a long time, probably would be very tiring because prototyping this job can be done repeatedly until dozens of times imagine how his frustration that designers should do it. Ideally a prototype is a flexible system where the designer can quickly and easily make changes and try it again so that the manpower and time constraints do not become meaningless. Thus there should be a development tool that makes the process of prototyping made easy.
www.tobuku.com

In the past (and still happens to this day) to work with the hardware means making a series using a variety of electronic components such as resistors, capacitors, transistors, etc. Each component is connected physically with a cable or copper lines are known by the term "hard wired" so as to change the circuit your connection-connection must be disconnected and connected again. With the prevalence of digital technology and microprocessor functions previously done with wired hired replaced by software programs. This is a revolution in the prototyping process. Software more easily modified than the hardware, with a few keystrokes we can radically change the logic of the tool and try the version two, three and so on quickly without having to change the wiring from the circuit.
There are currently a number of prototype-based microcontroller development tools is very popular, for example:
  1. Arduino http://www.arduino.cc 
  2. I-CubeX http://www.infusionsystems.com 
  3. Arieh Robotics Project Junior http://www.arobotineveryhome.com 
  4. Dwengo http://www.dwengo.org 
  5. EmbeddedLab http://www.embedded.arch.ethz.ch 
  6. Gp3 http://www.awce.com/gp3.htm

Among the many tools the development of prototype, the Arduino is one of the most widely used.
One who makes Arduino storylines of many people is because of its open source, for both hardware and software-nya. Electronic circuit diagrams the Arduino is free to everyone. You can freely download the picture, bought the components, making his PCB and merangkainya on its own without having to pay to the makers of the Arduino. Same is the case with the Arduino IDE can be downloaded and installed on your computer for free. We should be grateful to the Arduino team are very generous handing out their hard earned wealth to everyone. I am personally really impressed with the hardware design, and the Arduino programming language is of high quality and very classy.
Arduino was developed by a team consisting of people from various parts of the world. The core members of this team are:
  1. BanziMassimoMilano,Italy 
  2. David Cuartielles Malmoe, Sweden 
  3. Tom Igoe, New York, US 
  4. Gianluca Martino Torino, Italy 
  5. David A. Mellis Boston, MA, USA
Current Arduino community has grown rapidly and dynamically in different parts of the world. An assortment of activities related to the Arduino projects springing up where the ubiquitous, including in Indonesia. Who makes Arduino quickly accepted by people is because:
  1. Cheap,comparedto otherplatforms. 
  2. Cross platform, Arduino software can be run on the Windows operating system, Macintosh OSX and Linux platforms, while others are generally restricted to Windows. 
  3. Very easy to learn and use. Processing is a programming language used to write programs in the Arduino. 
  4. An open system, both hardware and software side of him.

Very interesting when open the wrapping paper that contained the Arduino boards, Arduino intended for artists, designers and inventors. It is heartening and uplifting that users don't have to be an experienced technician or scientist berotak genius. You are interested in becoming a digital artist?
In general the Arduino consists of two parts, namely:
 
ARDUINO AS PHYSYCAL COMPUTING
ARDUINO AS PHYSYCAL COMPUTING
  • Hardware, Board input/output (i/o)
  • Software,The Arduino software includes ideas for writing programs, driver for the connection with the computer, example program and library for program development.

Related Posts:

0 Response to "ARDUINO AS PHYSYCAL COMPUTING"

Post a Comment

>